shaders = 2

shader0 = ../motionblur/shaders/feedback.slang
filter_linear0 = true

shader1 = shaders/ambient-glow.slang
filter_linear1 = true
mipmap_input1 = true
scale_type1 = viewport

parameters = "mixfactor;aspect_x;integer_scale;OS_MASK_TOP;OS_MASK_BOTTOM"
mixfactor = 0.95
