shaders = 3 shader0 = shaders/xbr-hybrid/2xbr-hybrid-v5-gamma.glsl shader1 = shaders/xbr-hybrid/2xbr-hybrid-v5-gamma.glsl shader2 = ../stock.glsl filter_linear0 = false filter_linear1 = false filter_linear2 = true scale_type0 = source scale_type1 = source scale0 = 2.0 scale1 = 2.0