shaders = "3"
feedback_pass = "0"
shader0 = "../stock.glsl"
filter_linear0 = "false"
scale_type_x0 = "absolute"
scale_x0 = "640.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
shader1 = "shaders/ntsc-simple/ntsc-simple-1.glsl"
filter_linear1 = "false"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "shaders/ntsc-simple/ntsc-simple-2.glsl"

