shaders = 3

shader0 = ../motionblur/shaders/response-time.glsl
filter_linear0 = false
scale_type0 = source
scale0 = 1.0

shader1 = shaders/sameboy-lcd.glsl
filter_linear1 = false
scale_type1 = viewport
scale1 = "1.0"

shader2 = shaders/color/gbc-color.glsl
filter_linear2 = false
scale_type2 = viewport
