shaders = 5 shader0 = shaders/lcd-shader/lcd-pass-0.glsl shader1 = shaders/lcd-shader/lcd-pass-1.glsl shader2 = shaders/lcd-shader/lcd-pass-2.glsl shader3 = shaders/lcd-shader/lcd-pass-3.glsl shader4 = shaders/color/vba-color.glsl scale_type0 = viewport scale0 = 1 scale_type1 = source scale1 = 1 scale_type2 = source scale2 = 1 scale_type3 = source scale3 = 1 scale_type4 = source scale4 = 1 filter_linear0 = false filter_linear1 = false filter_linear2 = false filter_linear3 = false filter_linear4 = false textures = BACKGROUND BACKGROUND = shaders/lcd-shader/background.png BACKGROUND_linear = true