shaders = 3

shader0 = "shaders/crt-yo6/crt-yo6-native-resolution.glsl"
filter_linear0 = true
wrap_mode0 = "clamp_to_edge"
scale_type0 = "absolute"
scale_x0 = 439
scale_y0 = 233

shader1 = "shaders/crt-yo6/crt-yo6-warp.glsl"
filter_linear1 = true
wrap_mode1 = "clamp_to_edge"
scale_type1 = "absolute"
scale_x1 = 1684
scale_y1 = 1329

shader2 = "../stock.glsl"
filter_linear2 = true

textures = TEX_CRT
TEX_CRT = "shaders/crt-yo6/KV-M1420B.png"
TEX_CRT_linear = false
