=====
Zelda II
=====
By Brendan Dixon (BJD)
May 24, 1997

=========================================================
You are Link, the hero of Hyrule. You have already once proven yourself worthy by saving the
princess Zelda from the clutches of the evil and fearsome Ganon. But Ganon lived on...

Now, a new quest begins. A year has passed since you last saved Zelda, giving Ganon time to
rebuild his strength and build a new lair in a secret location. He has boldly kidnapped Zelda and
stolen the triforce once again while you were napping, hiding the triforce in 8 new heavily
guarded dungeons. Knowledge of locations from the Nintendo game will not help you this time.

Hyrule has changed quite a bit in one years time. While it is still the land you grew up in, several
natural occurences have caused rocks to block up some gaps while also causing new
passageways to open. And since Ganon has relocated his underground labyrinths as well as
other items, a familiar land has become strangely unfamiliar.

As you journey through the new Hyrule, you will notice distinctions between rocks, trees,
tombstones, and other features that you never noticed before. You will also find that you have
improved considerably in your walking speed since your last quest. You will find both of these
changes to your advantage as you search Hyrule for Ganon.
=========================================================

The ASM which allowed screens to load quickly in the overworld in Zelda 83 is now put to use in the underworld mazes as well, allowing you to move faster and see more.

Those who cheated their way through the first quest, editing the lists to their advantage or betting negative numbers will find it much more challenging to "trick the system."

I apologize about the ending, which has basically stayed the same.  I didn't want to mess with Foqx's graphics and I think the game should be more important than an ending.  If you are running low on calc memory, delete prgmZX4 and make a really short prgmZX4 ending in its place.  This should give you about 2400 more bits of free memory :)

That's all I have to say.  For button controls, which are the same as in the first game, check the instructions.