	SHADOWRUN
	by Tom Gaston
	e-mail: Dr NADman@aol.com

	SHADOWRUN is a roleplaying game by FASA.  It takes place in
about 2050 AD.  In SHADOWRUN magic and fantasy creatures have returned
to earth.  To beat my TI-83 SHADOWRUN game you need to gain power by
going on shadowruns, which are (usually illegal) missions, then try
to stop Renraku, a major corporation, from putting their plan to use
biological weapons into effect.

VARIABLES USED:
It makes four lists per save game and uses the strings 1-3 to save
names.  It stores the title screen in pic 7.

GAME STUFF:
Body= lowers damage taken
Quickness= helps in running from battle and raises reaction
Strength= You need high strength to use some weapons and determines
max armor
Charisma= raises amount of money you get per run
Intelligence= raises reaction
Willpower= involved in using spells
Essence= determines magic attribute (lowers when you buy cyberware)
Magic= determines max level for spells
Reaction= raises initiative
Fixer= sells guns and armor
Mr. Johnson= gives you runs
Street Doc= sells and removes cyberware
Talismonger= heals, sells spells, sells medkits
Karma= gained by fighting, use to increase attributes and spells
(select "KARMA" in character menu to use)
Nuyen= Money 
