Name: Need For Speed
Author: Josh Lawrence
Version: 1.0
Platform: 83(+)
Language: Basic
Memory: 1695 bytes
Release Date: March 2, 2000


I. DESCRIPTION:
	
	You must race your highly aerodynamic v-shaped hovercraft in an ever-shrinking gap
between the racetrack's barriers. If you are unfortunate enough to hit one of the barriers,
you and your hovercraft will blow up in a specutalar crash, never to return to the racetrack
(at least not until you choose "Race Again"). My personal high score is 8106, although I 
haven't played much besides beta testing.


II. INCLUDED FILES:

	jlnfs.83p 	- 	TI-83 and 83+ versions
	readme.txt	-	What you are looking at


III. CONTROLS:
	
	Right 	Steer right
	Left	Steer left
	2nd	Teacher button if option is on.


IV. BUGS:

	At the beginning, the game's response to you running into the right barrier may be
off. This is not the case later on in the difficult latter stages of the game, so no need
to worry. The bug is simply due to variable allocation.


V. CHANGES:

1.0
	This is the first version of Need For Speed.


VI. CONTACT: 

	Comments, questions, suggestions? You can reach me at joshrulez@lycosmail.com
	

VII. ACKNOWLEDGEMENTS:

	- The guy who made "DRIVE". I took most of the generic code and game structure there.
