				Megaman 2000
				 v.13 update
Author: Tadd Nuznov
Date: July 21, 2000
Webpage: www.angelfire.com/ga3/RushTI83 or rush.arecool.net

After taking a LONG roadtrip (lots of time to program :) I'm releasing the new version of the demo.

--------STORY--------
Dr. Wily has resurrected 4 of his old Robot masters, Ring Man, Gemini Man, Crystal Man, and Flash Man.  Along with the new creation of Nuke Man, these four robots are trying to take over the world.  Mega Man must stop them, but this time he has no mega buster!  Can he do it?

--------BUGS---------
There are tons of bugs, and I know of most of them, so please don't e-mail me about them.

---VERSION HISTORY---
v.01
Uses the "line" scrolling routine
very little gfx
no enemies
no shooting
very slow

v.02
megaman sprite changed

v.03
tiles used instead of scrolling
added title screen
added rushsoft logo screen
added enemy select
started bugman's level

v.04
used ASM graphics program (dez3c) for pics
smaller size
new rushsoft logo added
everything is now in an .83g file

v.13
program size from 9k to 6k
uses faster, smaller, better-looking sprite for Mega Man moving at 2fps
changed the tiles for Flash Man's stage
changed RushSoft intro
changed title screen (Mega Man doesn't shoot a bullet anymore)
changed the select screen
made the select routine smaller
made ladders
got rid of prgms ZMEGAMAN, ZSM, SPRITES, LVLDATA, and all the pics
gave the Robot Masters their original names


If you have any questions\comments, e-mail me at
boygenius4@hotmail.com

have fun with this tiny little demo, and any suggestions are welcome.