Frontier 2 by Chris Heit
Instruction Manual
IT IS STRONGLY RECOMMENDED YOU BACKUP YOUR CALCULATOR AND CLEAR YOUR MEMORY BEFORE PLAYING THIS GAME DUE TO THE HUGE SIZE (16520 BYTES)

Section 1:
The Starport:
You start the game out in New York. Use the menu to navigate
 1.Shipyard
Buy or sell upgrades, lasers, and weapons
 2.Bulletin Board
Look for jobs, crew, police missions, etc.
 3.Stockmarket
Buy or sell fuel. luxuries, and computers
 4.Save Game
Save your game (Only 1 saved game is possible; starting a new game and saving it overwrites the old saved game)
 5.Inventory
See what you're carrying, your ship name, its laser, your Police and Elite ranks, the crew you have/need, and so on
 6.Launch Request
Liftoff from the starport (See next section)
 7.Quit
Quits the game

Section 2
Space: The Final Frontier
After lifting off, your view is changed to inside your ship.  To the bottom of the screen, your missiles, hull, and energy bombs are displayed.  Use the arrow keys to move the crosshair.  Push 2nd to bring up the System Map. Push the number corresponding to the desired system.  If 'out of range' is displayed, that system is too far away. (Note:With a shuttlecraft, the System Map can't be brought up.)  Now you should be back in space. Push MODE to jump through hyperspace into your targeted system.  Next push ALPHA to bring up the navigation map.  Choose the starport you want to go to. Next push ENTER.  At the top left of the screen, a number decreases from 30 to 0 according to the speed of your ship. (In Sirius, it starts at 60 due to the large system.) When it reaches 0, the view switches to external to land.

Landing
Without an auto-lander, you must manually land at each port.
Landing at a station with a breathable atmosphere:
(This is not possible without atmospheric shielding)
The screen starts out paused, showing the station name and which pad to land on. Push enter, position yourself directly above the number with the arrow keys.  Push up a few times to slow down. (You MUST do this or your ship will crash; if you push up enough, the ship will fly upwards a bit.) Push down if you want to speed up a bit.

Docking in a space station:
Push enter to start docking.  Use UP and DOWN to position the ship so it enters the entrance.

Landing in an underground port:
Push enter to start out.  Use LEFT and RIGHT to position the ship in the middle of the ---. After a bit, the port doors will open. Use UP and DOWN the adjust your speed. (You can fly as fast as you want into an underground port.)

Fighting:
Fighting is much more difficult than in the original Frontier.
Use the arrow keys to move the crosshair until its over the enemy.
Push DEL to fire your laser, 2ND to shoot a missile (the enemy must be near the bottom of the screen or the missile won't reach it), or ALPHA to use an energy bomb (without a radar mapper displaying the enemy's hull, you won't see any effect from an energy bomb. But don't worry, it hurt the ship.) Remember to save often; you never know how many times you'll be destroyed at first.

Section 3:
Missions: Civil and Police
To complete a delivery, just fly to a station in the designated system.
For an assassination, warp to the system and fly towards a station. The first ship you fight is him.
Bombing missions are difficult at first but then relatively simple.  Push enter ahead of the base and the bomb will fly forward into the base.


Have fun with Frontier 2 and email me at grandforkian@hotmail.com for comments, questions, and ideas.

