Program:  Final Fight 2

Version:  1.0

Author:   Sean Kelly

E-Mail:  sk692@aol.com

WebPage:  http://skti.ticalc.org
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Installing:
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Just send FF2.83G to your calc.

To play, run FF2

General:
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Thank you for downloading my game!  Here is a brief description of the game, its features, and just general info:

	This game is a customizable turn-based fighting game.  You fight to move up in rank and to win money to buy new attacks.  There are a total of 64 DIFFERENT attack animations.  This is the most of any 83 BASIC game I have ever seen.

	You start of with 9 attacks, none of which can be sold.  There are nine different categories of attacks, and in each one, there are 5-7 individual attacks.  You may buy/sell any of these attacks at any time except for the original 9.  Once you buy an attack, you must equip it.

	At the equip screens, ignore the price next to the items, it does not cost anything to equip.

	When you save your game, nothing will appear to happen, dont worry, your game was saved.

	To change your character, at the home screen, type in yourchar->Str2, where your character equals any ONE letter or symbol.  If it is more than one digit, the game will not properly function.

	DO NOT SELL your most powerful attack in a category before buying a new attack in that category.  The game finds the highest power in a category and sets it to your newly bought attacks, so if you sold a powerful weapon, its hit points would be lost.

Controls:
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These are very simple.  Select an item from the menu with the number keys.




IMPORTANT STUFF:
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This game requires all of your memory to run.  Do not have any other programs on your calc at the same time.  Even though the code is very efficient, it is a very large game.

Do not ask me for the source code for this game, as you may have noticed, there are over 40 subprograms, so posting the code would be pointless.

This game can be freely distributed as long as this readme stays with it.

DO NOT run any program that starts with a "Z", this could screw up your game.

Send any questions, comments, or bug reports to sk692@aol.com.