  _____       _      _       _     ___
 |  _  \     / \    | |     | |  /   _ \
 | |_|  |  /  _  \  |  \    | | |  /  |_|
 |     /  |  |_|  | | |\ \  | | | |  __        __         __
 |  _  \  |  ___  | | |  \ \| | | | |_ \      |  |       |  |
 | |_|  | | |   | | | |    \  | |  \__| |     |  |       |  |
 |_____/  |_|   |_| |_|     |_|  \_____/      |  |       |  |
  _____       _      _       _     ___        |  |_______|  |
 |  _  \     / \    | |     | |  /   _ \      |__________   |
 | |_|  |  /  _  \  |  \    | | |  /  |_|                |  |
 |     /  |  |_|  | | |\ \  | | | |  __                  |  |
 |  _  \  |  ___  | | |  \ \| | | | |_ \                 |  |
 | |_|  | | |   | | | |    \  | |  \__| |                |  |
 |_____/  |_|   |_| |_|     |_|  \_____/                 |__|
 
 
                            Version 4.3

                           By: Sean Weeks
                        scybolt@hotmail.com
                      http://www.skybolts.com

	BangBang 4 is a neat game I build in Basic for the TI-83
or TI-83 plus. It only takes up 3600 bytes of space. Recently it
has been completely re-programmed, and it has several more
functions. The first version for the TI-83 was started in
my grade 8 classroom.

	First, send the game to your calculator and run it
through the PRGM button. You will see it generate a terrain.
Then you will see the main menu. If you don't like the terrain,
you can select Redraw Terrain, or choose a custom terrain from
the Terrain type menu. Then select a type of game to play.

Missiles:

Large:  Lots of explosion, but heavy and very affected by wind.
Medium: Good explosions, and slightly affected by wind.
Small:  Small explosions, lightweight, small, and barely affected
        by wind

Angle:    Try about 50 degrees. The cannon moves as far as 170
              90
              |  / 45
              | /
              |/___ 0


Velocity: A good velocity is about 200
          (WARNING: too much is dangerous to your base!)

-- 1 Player vs AI (New in BangBang4) --

1 Player vs AI is often very challenging. You always get to start
first. AI is usually very accurate, but can get quite confused in
valleys or high winds.

-- 1 Player --

1 Player is like playing against a target. The only dangers are
hitting yourself.

-- 2 Player --

This is really fun if you find someone to play against you
(or against yourself). Whoever starts first is random.
Player 1 is on the left and player 2 on the right.


Different terrain types:

Selecting a different level of terrain lets the program 
generate terrain up to higher altitudes. You can also
put in a custom terrain maximum height.

Note: If you quit the game by pressing ON, you usually have
      use the FnOn function to be able to see Y= graphs.

You may distribute this game and put it on as many web sites
as you like as long as you DO NOT CHANGE THE PROGRAM OR
SEPARATE IT FROM THIS DOCUMENT


************* Please pass on this game! ****************

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Don't forget to check my web site for more calculator programs, 
photos, computer games, and other stuff at:

http://www.skybolts.com

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Please e-mail all bugs and comments to:
scybolt@hotmail.com
