
Age of Darkness 83
TI-83 Edition
By TI-Freakware

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1. Story
2. Markings
3. Controls
4. Contact/Credits
5. Uploading the game
6. File Information
7. Disclaimer
8. Current Bugs
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1. Story


The land has fallen in to total darkness. Many heroes and knights have fallen before the ENEMY.You are a lone woodsman who is known in the local area as a great healer.

Now a wizard is begging for you to help fight the ENEMY, claiming that you have powers not seen in hundreds of years.

You must guide your character through a very dangerous adventure and defeat the Enemy.

Good luck!


2. Markings

? = treasure chest
T = tower
V = village
C = caves
S = stairs
B = boss
K = king
X = you!


3. Controls

D-Pad = Character/cursor movement control
2nd = Select Option/Enter
STAT = In-game menu


4. Credits/Contact

Author/Programmer/Tester:
TI-Freak8x - tifreak8x@hotmail.com

Website: 
http://tifreakware.net


5. Uploading the game:

Using TI-Graphlink or equivalent software (TI-Connect does not currently support the TI-82) send all the files with an extension of .82p to your TI-82 calculator. This game requires 16932 bytes of RAM memory just for the files, plus an additional 1000 for variables and lists. It is best to reset the memory before playing this game.


6. File Information:

AOD	611 bytes	Startup program
D3AR	332 bytes	Armory subroutine
D3BA	546 bytes	Battle Program
D3BB 	1370 bytes 	Battle program (Your actions)
D3BE 	159 bytes 	Battle program (Enemy AI)
D3BF 	1134 bytes 	Battle program (Enemy actions)
D3CS 	526 bytes 	Creates screens
D3DE	115 bytes	Deletes used variables
D3EN 	2550 bytes 	Enemy information
D3EX 	818 bytes 	Victory after battle program
D3GA 	543 bytes 	Main gaming engine
D3HP 	953 bytes 	In-game help
D3IN 	262 bytes 	Inn subroutine
D3ME 	377 bytes 	Menu routine
D3PL 	3648 bytes 	Event handler program
D3SC 	1562 bytes 	Map data storage program
D3SH 	325 bytes 	Shop subroutine
D3SS 	918 bytes 	Options for the Menu and battle program
D3ST 	301 bytes 	Save/Start new/Load routine
D3VI 	517 bytes 	Village subroutine
D3WC 	112 bytes 	Menu screen clear routine


7. Disclaimer:

I give no warranty on this game, if something happens to your calculator, I will not be held responsible, though this is in BASIC, so nothing should happen. If you find a bug, please send me an email describing what you did in every detail.


8. Current Bugs:

As I have played through the game, I encountered and killed 31 bugs. There is one small bug, though, that seems to persist, and it seems to not let the enemies attack using magic. The only magic that the enemy can seemingly use is Cure, which is bad enough. Effort will be put into finding this bug soon.