Marquee Read-Me

Marquee is a TI-83 BASIC program that moves inputed text around the screen in a user-defined pattern.

Programs:
MARQUEE-Main program
MPEDIT-sub (pattern editor-required only if you want to make your own patterns.)
MCONVERT-optional-converts patterns from old 1.0 format to new 2.0 format-NOT in main group file.

When you run MARQUEE, you will get this menu

1: Run
2: Message
3: Preset Pattern
4: Custom Pattern
5: View Pattern
6: Continue
7: Quit

1: Run:
Starts the text moving.  You will get an error unless you have inputed a message AND chosen a pattern.  Press any key to stop.  To avoid having to re-enter your message, do not press on.

2: Message:
At prompt, enter the text that you want to move around the screen.  It can be at most 15 letters.

3: Preset Pattern:
You will get this menu:

CHOOSE A PRESET
1: EDGE
2: SNAKE
3: SPIRAL
4: CANCEL

The first three sets the pattern as a certain preset and then returns to the main menu.  Cancel returns you to the main menu.

4: Custom Pattern

You will get this menu:

CUSTOM PATTERN
1: NEW
2: USE
3: VIEW
4: RESTORE
5: CANCEL

1: NEW
Gives you the pattern editor.  Use the arrow keys to make your pattern.  Use MODE, DEL, X,T,E,n, and STAT to move diagonally.  Press Enter when done.  For best results, start by pressing right until you get to the edge of the screen.

Then, you will get this menu:

CUSTOM PATH
1: SAVE AND USE
2: DISCARD AND USE
3: SAVE
4: DISCARD

1: SAVE AND USE
Saves your pattern and chooses it as the one to be used.

2: DISCARD AND USE
Discards your pattern, but chooses it as one to be used.

3: SAVE
Saves your pattern.

4: DISCARD
Discards your pattern.

You will now return to the main menu.

2: USE
Chooses your saved pattern as the pattern to be used.

3: VIEW
Shows what your saved pattern is.  See below for what the symbols mean.

4: RESTORE
Gives you this menu:

RESTORE
1: USE
2: SAVE
3: SAVE AND USE
4: VIEW
5: CANCEL

1: USE
Uses the pattern that you last made.

2: SAVE
Saves the pattern that you last made.

3:	SAVE AND USE
Saves and uses the pattern that you last made.

4: VIEW
Shows the pattern that you last made.  See below for what the symbols mean.

5: CANCEL

Returns to previous menu.



5: CANCEL

Returns to main menu.

5: VIEW PATTERN

Shows currently used pattern.

> means right
< means left
^ means up
T means down
-1 means right and up
 means right and down
r means left and up
 means left and down

6: CONTINUE
If you used run before, continue will start run at the same place as you started off.  Otherwise, you will get an error.

7: QUIT
Quits the program.
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Version History

v1.0-2/1/99
-First Public Version
-1784 bytes + 271 bytes for editor

v2.0-1/1/00
-2449 bytes + 263 bytes for editor + 126 bytes for converter
-Increased size due mainly to new file format/engine, which allows for diagonal moves and moves of more than one square (moves of more than one square not implemented in editor yet).
-Fixed mistake in spiral preset pattern
-Included converter utility to convert old format patterns.  To use, put the pattern in [B] and run prgmMCONVERT

v2.01-1/3/00
-2449 bytes + 482 bytes for editor + 126 bytes for converter
-I accidentally did not include the complete editor in version 2.0.  This has been corrected and is the only change in this version.
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Possible Future Features
-Major editor upgrade to allow full use of new engine features-Very probable.
-New/different presets.-Very probable.
-Fix to engine limitation which restricting number of squares moved at once to 9.
-New character feeding system to allow greater path versatility.
-Random path generator- In progress.
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Bugs/Questions/Comments/Suggestions?  E-mail me at qaz2@usa.net.