;****************************************************************************************************************
; artemis.nms
;
; Nihilistic Motion Set file for artemis boss character that's using Nova's animation
;
;****************************************************************************************************************

stand             nova_stand.nad			lowpriority
walk					novaWalk.nad			noframereset
run					novaRun.nad				noframereset

hurt					novadamageTwitch1		noloop mix
hurt					novadamageTwitch2		noloop mix

;deathslow			novaDeathslow.nad				noloop endpause variable

idle              nova_stand_fidget.nad     noloop lowpriority fidget
idle              nova_stand_fidget2.nad    noloop lowpriority fidget

firestand         nova_G_Firestand.nad
recoilstand       nova_G_fire.nad	   noloop mix

attack1				nova_m_kick_front1		noloop

standrelaxtoalert	nova_arm.nad		noloop endpause 
standalerttorelax	nova_disarm.nad		noloop endpause 

ikaimup				nova_FireStandIKup.nad
ikaimdown			nova_FireStandIKdown.nad
;ikturnleft			marine_ik_aimLeft.nad
;ikturnright		marine_ik_aimRight.nad

knockback			novadamageKnockBack.nad 	noloop endpause nofadeout
knockforward		novaDamageKnockForward.nad	noloop endpause nofadeout
;knockdown			marine1Tex_damageKnockDown.nad noloop nofadeout endtag
blowback				novadamagehurlback.nad 	noloop endpause nofadeout
;knockup				marine_A_damageKnockUp.nad noloop nofadeout

constraintPose		nova_constraintPose
;****************************************************************************************************************
; OVERLAYS
;****************************************************************************************************************

numOverlays                             2

;----------------------------------------------------------------------------------------------------------------
overlay                                 Curious
;----------------------------------------------------------------------------------------------------------------

stand             nova_G_Firestand.nad       lowpriority variable  
walk					nova_strafeWalk_N.nad        noframereset          
run					nova_strafeWalk_N.nad         noframereset          

;turnleft          marine_A_turnleft.nad
;turnright         marine_A_turnright.nad

;idle              marine_A_idleLOOKAROUND.nad	      noloop lowpriority fidget
;----------------------------------------------------------------------------------------------------------------
overlay                                 Alerted
;----------------------------------------------------------------------------------------------------------------
stand             nova_G_Firestand.nad       lowpriority variable  
walk					nova_strafeWalk_N.nad        noframereset          
run					nova_strafeWalk_N.nad         noframereset          

;turnleft          marine_A_turnleft.nad
;turnright         marine_A_turnright.nad

;idle              marine_A_idleLOOKAROUND.nad	      noloop lowpriority fidget

standrelaxtoalert	nova_arm.nad		noloop endpause 
standalerttorelax	nova_disarm.nad		noloop endpause 

firestand         nova_G_Firestand.nad
recoilstand       nova_G_fire.nad	   noloop mix

strafe_n				nova_strafeWalk_N.nad
strafe_w				nova_strafeWalk_W.nad
strafe_e				nova_strafeWalk_E.nad
strafe_s				nova_strafeWalk_S.nad

crouch				novaCrouch.nad
firecrouch			novaCrouch.nad
recoilcrouch	nova_G_RecoilCrawl.nad noloop noloop add nofadein nofadeout

