
                                 WHIRLIGIG
                                 ---------


GAME CONTROLS
-------------
Left mouse button  - Fires missile
Right mouse button - Releases chaff
Mouse forward      - Increase speed
Mouse back         - Decrease speed
Mouse left         - Continuous left turn
Mouse right        - Continuous right turn
Mouse centered     - No turn
Escape             - Abandon ship
Control            - Control panel up/down
Delete             - Music on/off
Shift              - Pause/continue


CONTROLS TO BE USED BETWEEN EIGNSPACES
--------------------------------------

V                  - Visual scan of ships you are to encounter in the next
                     sector
P                  - Perfect solids you still need  to collect
Return             - Return to sector map display
Mouse button       - Enter the next eignspace


ON SCREEN INFORMATION
---------------------

THE CONTROL PANEL

Fly through the centre of the stargates to get to the next level.  Fuel and
missle guages darken as their levels drop.  The radar map displays
strategic information.  Enemy ships cannot be plotted by your radar.

Your ship          - Yellow dot
Depots             - Blue dots
Stargates          - White dots


PLAYING THE GAME
----------------
The game takes place in the whirligig which is a vast network of
mini-universes or eignspaces which are linked together by stargates.  A
stargate is a black hole throgh which you can travel only one way.

Out of the billions of eignspaces five have special properties making them
perfect space, they contain the five perfect solids.  These solids are the
key to the whole game.  By manouvering close to it, you catch it and can
drag it through a stargate to capture it.  Capture all five solids and
you've won.

The perfect solids positions are:

        Perfect space 6               Tetrahedron          4 faces
        Perfect space 28              Cube                 6 faces
        Perfect space 496             Octahedron           8 faces
        Perfect space 8128            Icosahedron         20 faces
        Perfect space 33550336        Dodecahedron        12 faces

Ships      - You begin the game with twelve ships.

Fuel       - Fuel is only used up when you slow down, speed up or turn.
             Flying on a straight, even course conserves it.  If you run
             out of fuel and cannot move, press escape to abandon ship.

Missle     - All missles are the homing kind and home in on any object in
             the target area.  If there is no enemy target and you fire a
             missile you blow yourself to bits.  You can only have three
             missles in the air at once.

Chaff pods - When you release a chaff pod it homes in on an enemy missle,
             an enemy ship or a foreign object - in that order of
             priority.  If there are no targets it cancels itself.  You
             only have four pods so use them wisely.

Stargates  - These are the gateways to other sectors, but you can only
             travel one way through them.  Some sectors have as many as
             eleven stargates.  To pass through them you must fly through
             the centre without tutching the edges.

Depots     - To find the fuel, missle or chaff depots head for a blue dot
             and as you fly close to it the fuel, chaff or missles will be
             beamed aboard as this happens the screen flickers - white for
             fuel, yellow for missles or blue for chaff.


ROUTES TO PERFECT SPACE 33550336
--------------------------------
It is almost impossible to come across this by chance so here's a route to
find it by:
            
Route 1 (F = fuel, M = missle, C = chaff depots)

        -0-1 Fmc-2-4M-5F-6C-18-54-66C-78-156C-157Fm-158-316Mc-
        317F-318-330-534-546C-1638-2730-5460-16380-16381Fmc-
        16382-32764M-65528-131056Mc-262112-524224M-1048448-
        2096896Mc-4193792-8387584M-16775168-33550336Mc
                    
Unplug the joystick in port 1 before loading the game, otherwise the game
will lock up if it is touched at all during play.
