Short : HD-Installer for Space Hulk - (c) 1993 Electronic Arts
Type  : game/patch
Author: Galahad / Fairlight (gldflt@blueyonder.co.uk)

 
 This install applies to "Space Hulk" © 1993 Electronic Arts
 Slave requires WHDLoad V15+.
 Game needs 1.0 MB Of Chipmem & 2.5MB of Fastmem (for preload option and reloc)
 Kickstart 1.3
 
 SUPPORTED VERSIONS
 ------------------
 
 - PAL Original Release v1.0
 - Hitsquad Budget Release v1.0
 - All 'Scene' versions


 FEATURES
 --------

 - Full Loading from HD (Real Files)
 - Access Fault removed
 - Enable cache for greater loading speed
 - Quit Option (F10 key)
 
 Thanks to Tony Aksnes and Peter Wraighworth for the images
 Thanks to Frank for the installer and icons
 

 
 EXTRA NOTES
 -----------
 
 This game didn't like 32bit fastram, hence why it hasn't been activated.  
 Nice enough game, that is a little speedier with caches enabled, but the way
 that the game is coded doesn't lend itself to huge ingame speed increases.

 
 The kickstart image must be located in the directory "Devs:Kickstarts"
and must be named "kick34005.A500". The image can be extracted from an
A500 with tools like "GrabKick" or similar which can be found on Aminet.
If the image is the wrong version or altered in any way, WHDLoad will
quit with an appropriate error message. 

Additionally the file "kick34005.A500.RTB" must be installed in the same
directory as the kickstart image. It can be found in the archive 
"util/boot/skick343.lha" on Aminet.
 
 
Kindest Regards, Galahad, Tony, Peter and Frank

END.