DR.J
U.S.A. 
                                 MENACE
                              by Psygnosis


HOW TO LOAD MENACE ON THE ATARI ST

In  order to play Manace you require an ST with at least 512K of RAM and  a 
color monitor or television.

To load Menace you do the following:

1.   Set  up your St in the usual fashion.   If this presents  difficulties 
please  refer  to the section in your ST Owners Manual titled  "Hooking  up 
your system".

2.  Insert Menace "Disk A" into your disk drive.

3.   Switch  on  your  monitor or television and  then  your  ST.   (It  is 
important to reboot your ST in this fashion because it guarantees that  the 
machine  will  not be infected by a VIRUS which will destroy  your  program 
disk.)

4.  Menace will now start up automatically.

5.   If  the Menace title screen (box cover illustration) has not  appeared 
within  45 seconds there may be a problem with either the program  disk  or 
your ST system.   Check that your system is connected together properly and 
that  the above sequence of instructions has been followed  correctly.   If 
you  are  sure  that your computer is  functioning  (other  software  works 
correctly) and loading difficulties are still being experienced then please 
read page 2 "Warranty limitations" of this manual for replace details.

6.   When "Disk A" has completed loading the title sequence will  commence.  
When  the screen prompt appears insert "Disk B".   Once you  have  inserted 
"Disk B" loading will continue after you press any key.

7.   The Menace "Disk B" must be left in the disk drive at all times during 
the gameplay.


                              MENACE THE GAME

Your mission orders are simple,  you must destroy the planet Draconia.   In 
theory possible, in practice a little more difficult.

The planet Draconia, an unnatural planet, formed over many centuries by six 
of  the most feared rulers that have ever existed.   These  rulers,  exiled 
from  their  home galaxies,  have ravaged and plundered  space,  using  the 
worlds  they have destroyed,  and the lifeforms they have created to  build 
this planet of fear and death.

Now an end must be put to their reign of terror.  A large scale attack will 
prove  too costly to our space fleets,  Draconia has many orbiting  defense 
systems,  the cost may be in thousands of lives.   A single fighter  craft, 
undetected approaching the planet,  may have a chance.   You will have that 
chance.


BRIEFING

Draconia  consists  of  six  zones,   each  controlled  by  it's  guardian.  
Destruction   of  a  guardian  will  weaken  Draconia's  defense   systems, 
destruction  of  all  six of the guardians will leave  the  planet  totally 
vulnerable to our attack.  Be warned, as you progress so will the guardians 
know  of  your  aims.   They will counter your attack with  more  and  more 
fearful weapons.  All will have their weaknesses, destroy or be destroyed.

To  get  you onto the planet undetected we have captured  and  harnessed  a 
giant space slug from the Aldabran galaxy.  These creatures frequently roam 
near to Draconia.   You will be placed inside the mouth of this creature in 
a  standard  short range fighter.   The slug will then be  remotely  guided 
tothe  planet,  and  at a convenient location the mouth will be  opened  to 
allow your escape to the planet.   From here on it will be up to  you.   We 
hope  the slug is not used for target practice by the  Draconians,  as  has 
been known to happen.

WEAPONS

To  remain undetected for as long as possible you will be  attempting  your 
mission in a standard short range fighter, with one notable exception.  You 
will  have  on board the latest matter converter  weapons.   These  weapons 
allow you to change the molecular structure of space debris by  continually 
bombarding it with high energy shots.   By then picking up the debris  when 
it is  in a useable form,  you may build & replenish extra  weapons.   Your 
computer  will  generate images for you,  showing you when to pick  up  the 
debris for specific weapons.  Remember the more Draconians you destroy, the 
more debris,  and the more weapons.  The last page of this manual shows the 
computer images and their meanings.

It only remains for me to wish you luck.  We will be waiting...

PLAYING INSTRUCTIONS

Select  F1  for  the  normal  game.   All collisions with  the  aliens  and 
guardians will reduce your ships shield.  Once your shield has gone and you 
are in a collision your ship will be destroyed.  Remember you only have one 
chance.

Select  F2  for the expert game.   Collisions with the scenery will  reduce 
your  shield,  although not as much as a collision with an alien.   If  you 
have outriders attached they are not affected by the scenery.

If you fail in your mission, you will be given the option to restart on the 
level  you  were  destroyed on.   You will however be without  any  of  the 
weapons  systems  you had collected and you will find this a  very  serious 
disadvantage.

CONTROL THE CRAFT WITH EITHER THE MOUSE OR JOYSTICK

The following keys may be pressed at any time during play.

     ESC       Abort the game.
     SPACE     Pause the game, press fire to restart.
     M         Toggle the music on/off.
     E         Toggle the sound effects on/off.


If  your disk is not write protected the high score table will be saved  to 
it automatically.

HOW TO COLLECT NEW WEAPONS

Destroying a complete attack wave will produce a bonus icon on the  screen.  
The last alien of any wave that you destroy will turn into this bonus icon.  
Every  five  times  you shoot this it will change into  a  different  bonus 
feature.   Collect  the bonus you want by flying over the icon whilst  it's 
pictorial representation depicts the feature you require.   These  features 
and  their  corresponding  icons are depicted on the  rear  cover  of  this 
manual.


BONUS ICONS

This icon adds 1000 points to your score.

This icon attaches cannons to your ship.   If cannons are already  attached 
then this will fully arm them.  Cannons are short range rapid-fire weapons.  
They are best used in close range combat.

This  icon attaches lasers to your ship.   If lasers are  already  attached 
then this will fully arm them.   Lasers are long range, high power weapons.  
They  are  ideal  for destroying groups of aliens  and  for  defeating  the 
guardians.

This icon gives your ship a speedup.   Each speedup will increase the speed 
of  your  ship by a factor of 1 up to a maximum of  x7.   Use  speedups  to 
achieve the speed and maneuverability which you prefer.

This icon attaches an outrider to your ship.   You may attach a maximum  of 
two.  Outriders are inertia controlled combat droids.  They are short range 
weapons  but  effective when your ship is surrounded.   A  good  pilot  can 
position them at any angle with a flick of the controls.

This icon will surround your ship with a high energy  force  field,  making 
your ship impregnable for a short time.

This  icon  represents the most difficult bonus to obtain and  is  that  of 
full shield recovery.   It can be a life saver after some heavy combat  has 
left your ship drained of energy.
