Short:    HD-Installer for Jungle Strike Floppy & CD32 V1.2
Author:   Codetapper/Action (codetapper@hotmail.com), ICQ: 26051687
Uploader: Codetapper/Action (codetapper@hotmail.com)
Version:  1.2
Type:     game/patch

This patch applies to "Jungle Strike" (c) 1994 Ocean - 3 disks and/or CD32.
This install supports both the ECS and AGA floppy versions as well as the
CD32 version. Thanks to Chris Vella for both original floppy versions!

REQUIREMENTS:
- Slave requires WHDLoad V10+.
- ECS Game requires 1.0Mb chip mem (+1.8Mb other memory for preload option)
- AGA Game requires 2.0Mb chip mem (+2.3Mb other memory for preload option)
  Note that the AGA game does not need the AGA chipset, it works fine on
  an ECS Amiga with 2Mb of chip mem!
- CD32 Game requires 2.0Mb chip mem (+5.5Mb other memory for preload option
  or 1.9Mb if you compress the files after installing)

FEATURES:
- Full load from HD
- Patch to allow to use an ECS amiga with 2MB chip to play the AGA version
- 2nd joystick button can be used instead of space for weapon change
- Decrunch routines relocated to fast memory (much faster)
- Snoop bugs fixed: move.l #0,($66,a5)    -> move.w #0,($66,a5)
                    btst   #8,($1e,a5)    -> btst   #8,$dff01e
                    move.w #$100,($9c,a5) -> move.w #$100,$dff09c
- RomIcon, NewIcon and GlowIcon (created by me!)
- Quit option (default key is '*' on keypad)

VERSION 1.1:
- Added support for the NTSC tooltype (thanks Frank!)
- Fixed bug in decruncher routine in ECS version which caused a crash
  when you lost a life. Did any of my testers play the game? :)
- Stack set to 10240 bytes in all icons

VERSION 1.2:
- Added support for CD32 version, slave uses OSEmu
- All data files except the JStrike file can be compressed to save a lot 
  of space (Fimp, Propack etc).
- Installer script improved and rewritten in places (thanks to Dr.Zarkov)
- CD32 cheat codes added

OSEMU:
- OSEmu is an AmigaOS emulation module originally written by Harry and
  maintained/improved by Mr Larmer, Bert Jahn and Jean-Franois Fabre.

  First, OSEmu was written to run A500 games, but now it can run CD32 games,
  and can emulate the joypad with function keys:

  F5:Blue, F6:Green, F7:Yellow, F8:Play/Pause, F9:Left ear and F10:Right ear

  The joystick fire button is equal to the red CD32 joypad button, and if
  you've got a 2 differentiated button joystick, the second button matches
  the blue CD32 joypad button.


LEVEL CODES:
- Taken from Sweet Cheater by Keith Krellwitz!

                             AGA LEVEL CODES

         02-"R9XVWT74JKR"    05-"VWNL4S6HDBT"    08-"7NS6MHPGCDY"
         03-"9XVWT7NSGFJ"    06-"WTL4S6MPYRN"    09-"NL6MHPGCZY3"
         04-"XVWT7NL6CDY"    07-"T74S6MHPGFF"    10-"L4MHPGCZJKR"

                             ECS LEVEL CODES

         02-"RXMCK3RVMCZ"    05-"VHKRWPCJR79"    08-"7LJYk39XV49"
         03-"9VMZBW74PFB"    06-"W74JV6PC3WY"    09-"N4J3RWNL4GG"
         04-"XNGDXN4MZ34"    07-"TN6Z3L6MHFB"    10-"L6DMYRVWT67"

                             CD32 LEVEL CODES

         02-"RX6MJFYBLML"    05-"VWNL4S6HDBT"    08-"7NS6MHPGCDY"
         03-"9SPY9XV76GC"    06-"W7N4MJY3T6T"    09-"N4JRTPZJFRH"
         04-"XNLGKXWNMZY"    07-"TNPF9XT7NHM"    10-"L6HGZXT7NH4"


Greetings to Jean-Franois Fabre for the original JST AGA version, all 
Action members, Frank for the PAL/NTSC suggestion, Dr.Zarkov for the 
initial CD32 version, installer script and CD32 cheat codes, my testing 
crew and the WHDLoad team!


Codetapper/Action (27-Jan-2001)


         Bug report form, full WHDLoad package and other installs:
                          http://www.whdload.org/

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