
                                JOE BLADE 2
                                -----------

            Typed by Slane. Edited by Parasite and Codetapper!


INTRODUCTION
------------
The year is 1995, crime is spiralling out of control.  The streets of
London are crawling with evil sadistic muggers and crack crazed
psychopathic punks.  The normal people are too scared to go out so they are
stuck in their homes.  Only one man can clean up the city - that is Joe
Blade.  Joe was the sole survivor of a plane crash.  The infant Joe was
rescued by some apes who took him to some Tibetan monks.  They found his
powers and put them to good use like unarmed combat, codebreaking and
undercover surveillance.


THE MISSION
-----------
You are Joe Blade.  Using your skill of unarmed combat you must clean up
the streets.  In order to kill the bad guys you kick the enemy in the head.
Which isn't easy because they like jumping too.  You must also rescue 16
ordinary people who have ventured out onto the streets of London.


SUBGAME 1
---------
You must complete the sequence 1,2,3,4, by pressing the fire button when
the correct number appears.  You must have them looking like this;

             | (one)    . | (Two)    . | (Three)    .|  (Four)
             |          //           . |            -|
             |          |.          . ||             ??????

(Note: None of these are accurate!)


SUBGAME 2
---------
In this game you must have the correct sequence but like this 4,1,2,3:

              .|  (Four)  |  (one)  . |  (Two)   .|  (Three)
              -|          |         //           .|
               |          |         |.           .|


SUBGAME 3
---------
In this subgame things get more complex.  You are presented with two sets
of jumbled numbers.  You only have to complete one 1,2,3,4 sequence, either
top or bottom, by swapping numbers between the two.  When the desired pair
of numbers icons (numbers) are flashing then press fire.


SUBGAME 4
---------
In subgame four you are presented with an ever changing number icon and
four jumbled numbers, the object of this sequence is to swap the changing
number with the flashing number to form the sequence 1,2,3,4.  When the
desired pair of number icons are flashing press fire.
