
 THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
 IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
 PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
 TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
 REPAIR OR OTHER REMEDIATION.
 UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
 CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
 PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.

 This install applies to "Intact"  1989-90 Sphinx Software/GrandSlam.

 This install requires WHDLoad and RawDIC to be in the path. Both can be found
 in the WHDLoad package.
 To install from a different drive than DF0: select installation mode Expert.

 The installed program requires 0.5/1.0/1.5 MB ChipMem and 0.5 MB OtherMem.
 It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey=").

 The game requires an installed A500 Kickstart 1.3 image.
 The kickstart image must be located in the directory "Devs:Kickstarts" and
 must be named "kick34005.A500". The image can be extracted from a A500 with
 tools like 'GrabKick' or similar which can be found on aminet.
 If the image is of wrong version or altered in any way WHDLoad will quit with
 an appropriate message.
 Additionally the file "kick34005.A500.RTB" must be installed in the same
 directory as the kickstart image. It can be found in the archive
 "util/boot/skick345.lha" on aminet.

 The game requires an installed A1200/A4000 Kickstart 3.1 image.
 The kickstart image must be located in the directory "Devs:Kickstarts" and
 must be named "kick40068.A1200" or "kick40068.A4000". The image can be
 extracted from a A1200/A4000 with tools like 'GrabKick' or similar which can
 be found on aminet.
 If the image is of wrong version or altered in any way WHDLoad will quit with
 an appropriate message.
 Additionally the file "kick40068.A1200.RTB" or "kick40068.A4000.RTB" must be
 installed in the same directory as the kickstart image. It can be found in
 the archive "util/boot/skick345.lha" on aminet.

 If you have problems with this installation please try and get a newer
 version of this package from the WHDLoad WWW-Page. If that doesn't help try
 some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
 that also fails, please inform the author via the Bug-Report-Form which
 can be accessed on the WHDLoad WWW-Page.

 For the full WHDLoad package, other installs and updates refer to:
        http://www.whdload.de/
 or     aminet:dev/misc/whdload#?
 and    aminet:game/patch/

 version 1.0 (08.11.02) done by CFou!:
 - initial release
 - kick13 and rawdic imager used
 (game used dual disk, amiga dos tracks and nodos tracks. Track length $1770
  4 synchros used: $c690 $4509 $4489 $88c8)
 - 3 slaves inserted in archive:
    -> Intact0.5Mo.slave: no all musics using 0 Mo of extra memory
    -> Intact.slave     : all extra musics / using 0.5 Mo of extra memory
        (some game data preloaded during intro at $80000)
    -> Intact1Mo.slave  : all extra musics / using 1.0 Mo of extra memory
        (full game data preloaded during intro at $80000)
 - Load/Save highscore redirected on HD (in file 'highs')
 - Memory Manager debuged (Extended memory forced at $80000)
 - Supervisor stack was used to save memory file table, now is fixed
 (because crashed on my 030 and better cpu)
 - Stack relocated in extended memory
 - Keyboard routine fixed
 - Some access faults fixed ($df0xxx for $dffxxx etc.)
 - 27 blitter delays routine inserted
 - randow routine using rom access fixed
 - instruction bug fixed (move.l (a0,d0.l),xx for move.l (a0,d0.w),xx
 - Tooltype Custom1=xx (1-4) used to select start level
 - game tested with Snoop tooltype
 - some icons added

Thanks Bored Seal to have found disk image and pushed me to finish this patch!

