
            ________  ________  ________  ____  ________  ________
           _)       \_)       \_)       \_)   \_)       \_)       \
  __ ____ /___/     /   /_____/\  /     /     /   /     /   /     /
 /_//___// \___    /   /     /CT\/     /     /   /     /   /     /
      ::/___/     /___      /:::/     /_____/___      /___/     /___ __
       :T:::\____/::::\____/::::\____/::::::::::\____/::::\____//__//_/
       :|::::::::::  ::::::::  ::::::::        ::::::::  :::::::T::::
       :|:                                                     :|:
        |             Codetapper of Action presents             |
        |                                                       |
        |                                                       |
        |               Garfield: A Winter's Tail               |
        |                                                       |
        |     .                                           .     |
        | ..::                                             ::.. |
        | :.:        Another fine Action production!        :.: |
        l______/\  ___________________________________  /\______|
                 \/                                   \/


CONTROLS
--------
This game is primarily controlled by joystick alone.  Have your joystick
inserted in the main joystick port (usually the one that your mouse is not
using).  The keys are used only for the following purposes:

 Space Bar - Pause the game
 Return    - Restart the game once paused
 Esc       - Restart the game without having to complete the current part


A WINTER'S TAIL (or a Midsupper Night's Dream!)

It's been a hard day for Garfield; he's spent the entire day, well since
waking anyway (which wasn't that long ago...) in the kitchen.  The ice-box
is now almost bare after some pretty hard work on his part helping John to
reduce the house's food stocks...  Garfield has fallen asleep in his box in
front of the still open ice-box door and as the cool blasts from the
ice-box waft over him he starts to dream...  He dreams of the Alps...  and
that reminds him of lagsagna!  (hmm...  sounds like lunch).  As he dreams
he learns of the mythical 'Chicken that Eats the Chocolate Eggs'!  And the
chase is on for Garfield to catch it!


PLAYING THE GAME
----------------
The game begins in the kitchen.  Garfield sleeps in his box, and you can
see what he is currently dreaming in the 'dream bubble' above his head.
When you first start the game this image he is dreaming of is the top of
the Alps, and this is the first part of the game in which Garfield tries
his hand (in his dream!) at skiing down-hill; down-hill that is in true
Garfield style, and down to the world's largest lasagne factory at the
buttom of the ski run!  If you move your joystick left and right when the
game starts you will see that the image in the dream bubble changes to
reveal other parts of his dream.  One image is of a chocolate factory and
the other is of a frozen lake.

The game has been designed so that if you want to complete it entirely and
discover what happens when Garfield finally tracks down the mythical
chicken then you will have to select the skiing to start with, and work
through from that section to the lasagne factory, on from there to desert
in the Chocolate factory, and on from there chase the chicken across a
frozen lake.  Successfully get through all of this and you will end the
game in a Swiss Village and at the final scene revealed only to successful
players!

But you can also select one of the three main sections of this game and go
straight to it without playing the prior section.  If you do this then you
will miss out on your chance of getting to the final section in the
village, but you can play your favourite section as many times as you like!


SKIING
------
Press the fire button when this image ("Alps") is in the dream bubble to
enter this section.  Garfield has to negotiate his way down the hill,
avoiding as much as possible, or jumping over it, and keeping his energy up
in the process by eating the food being held by the spectators that line
his way!  Use the left and right motion of your stick to guide Garfield,
and use the fire button to jump over things.  To use the actual ski jumps
you will have to time your pressing of the button carefully to coincide
with the very end of the ramp (and get him well lined up too!).  To eat the
food just push the joystick in the direction of the spectator whilst also
pressing the fire button.  If you are close enough you will get the food.
But not too close!  Look out for Odie; he will appear and if you are not
careful he will steal that precious food before you can!  You have some
control over Odie's movement, and total control when Garfield is jumping on
a ramp.  So steer him well clear!


LASAGNE FACTORY
---------------
If you get down the slope without waking up (keep your eye on the Garfield
face showing the energy level), and if you properly jump the final large
ramp, then Garfield will crash land through the roof of the lasagne
factory!  Once in the factory you will find the lasagne production line,
and once there it is a matter of eating as much as possible (before Odie
appears to mark "Dessert Time").  To eat just push the joystick left and
right as fast as possible...


CHOCOLATE FACTORY
-----------------
You can get here either by completing the lasagne factory section (in which
case you'll probably begin with more energy), or by going straight to this
part by selecting the current image in the intial dream bubble.  Press the
fire button to select this image.  Once here you can see the problem!  The
factory is a maze of platforms, escalators, poles to slide down, and
elevators to take from level to level.  What's more there seem to be tens
of red pipes everywhere!  These pipes carry liquid chocolate.  By pressing
the red buttons which correspond to each junction in the pipes (you'll have
to decide which button is which!) you can change the flow of the chocolate
through that junction.  See the arrow on the meter at each junction.  As
you go around you'll find various mechanical chickens.  Garfield has to
switch all of the meters the correct way to ensure that each of the
mechanical chickens has a supply of chocolate (you'll see - they'll start
laying eggs).  Once all of these chickens are laying then and only then
will you be able to get in to the elevator by the control room and so get
to the floor where the mythical 'chicken that lays the chocolate eggs' is
living.  So where is the control room?  You'll have to look.  But do
remember that Garfield needs to keep his energy up by eating from time to
time.  And look out for Odie - he'll steal the food if you're not careful,
and what he'll do when you get in an elevator from time to time isn't fair!
So you might try kicking Odie off the screen to keep the keep the dumb dog
out of the way.  Successfully find your way to where the chicken is and
you'll find yourself on to the next part of Garfield's dream...  the frozen
lake!


THE LAKE
--------
You can either get here from the chocolate factory (if you complete it in
time!), or you can come straight here from the initial screen by selecting
the lake image with your fire button.  The lake is an enormous maze.  The
chicken has escaped across the lake leaving a trail of chocolate footsteps
for Garfield to follow (and eat as he goes).  Your joystick controls
Garfield's movements, and the fire button makes him jump (he can't jump
over everything).  (Hint:  Try to use the joystick to change his direction
rather than "steer" him).  Garfield must find his way to the other side of
the lake before he runs out of energy (and wakes up!).  Try to stay out of
the water (he'll wake with a fright), and look out for food around to
collect, and, well, as few surprises too.  Wait around on the spot for a
moment and you'll see what I mean!


THE SWISS VILLAGE
-----------------
You can only get here if you complete all of the above sections...  and
you'll have to wait and see how he finds the chicken in the end!
