 				EYE 

Taken from an ST SEWER SOFTWARE Docs Disk. Typed in by BLACKBEARD. 
Edited by Parasite

[missing sections added by andreas, translated from GERMAN manual]


The Board

The board consists of 32 colored squares formed by two spirals within a circle.
There are 8 different colors each having 4 squares in view at any time.
By rotating the spirals it is possible to change the visual position of the
squares of each colors.

The position of the squares of each color is called a pattern.  By 
rotating the spirals you will notice there are 4 patterns: the long spiral,
the short spiral, the straight line, and the circle.  Also shown on the
board is the player's status box.  This is used initially to indicate the
number of counters to be placed by a player during setup and afterwards to
indicate controlled colors that the player may capture during the course
of the game.

Goal of the game
================

The objective of the game is to get the required number of
your counters onto the corresponding colored squares on the gameboard.

The 2 Player Game
=================

The winner of the 2 player game is the person who manages to get 4 of his
counters onto his color pattern on the board.  Each player starts with 6
counters and takes his turn to place 1 piece at a time onto an unoccupied
square on the board.  The player who is playing red makes the first move.
The number of moves a player may make is determined by the highest number
of their counters on any one color.  For example, if a player has 3 counters
on gray, 2 counters on green, and one counter on orange, then they have
3 moves available to them.  A move is made either by moving a players own
counter to an adjacent square or by moving one of the spiral wheels 
clockwise or anticlockwise.  A player on their turn may move their counters 
and/or turn the wheel in any combination or direction up to the total number
of moves allowed.  A player is not allowed to place a counter on an already
occupied square, nor to jump over occupied squares.  The wheels can be moved
in the clockwise or anticlockwise direction in steps.  It takes 16 steps to
complete a revolution of the wheel and each step counts as one move.  If a
player at any time during a move has 4 of his counters on any color other
than their own, they are deemed to have control of that color and this will
be indicated by the placing of a "control color" counter in the player's
status box.  If before a player makes a move there are any of their opponent's
counters lying on a player's "controlled color" they may, if they wish, move
any or all of the offending counters to any unoccupied square on the board.

The 3 Player Game
=================
The 3 player game is played using the same rules as the 2 player game 
described in the previous section, with the following exceptions:
Each player only gets 4 pieces instead of 6. A color is considered "conquered" 
if a player has managed to occupy it with 3 pieces. Keep in mind that in case 
an opponent's piece has already occupied the player's square, this color CANNOT
be conquered anymore. Once the player's own color gets conquered, his game is over 
and the two remaining players will continue to determine the winner of the game.
If two players have conquered the player's own color at the same time, the last 
player will win the game.

The 4 Player Game
=================
The 4 player game is played using the same rules as the 2 player game 
described in the previous section, with the following exceptions:
Each player only gets 3 pieces. A color is considered "conquered" 
if a player has managed to occupy it with 2 pieces. Keep in mind that in case 
an opponent's piece has already occupied the player's square, this color CANNOT
be conquered anymore. Once the player's own color gets conquered, his game is over
and the remaining players will continue to determine the winner of the game.
If three players have conquered the player's own color at the same time, the last 
player will win the game.

The Game Variations
===================

The computer verison of the game "Eye" has various features and rule
variations that are not included in the board game.   Selection of these
is made by various screen prompts at the beginning of the game.  First you
will be asked to enter a number relating to the number of moves made before
a color change on the board occurs.  The color pairs that are swapped over
are: pink with gray, and orange with mauve.  This input can be any number
between 1 and 255, but by pressing ENTER a static board is selected.  During
normal play a player will only be allowed to win the game or capture a color
during their turn.  The next option allows you to do both at any time during
the game.  Simply press the on-screen prompt key to select or reject this 
option.  Finally, there is an option that allows players to "steal" a
captured color during the course of the game by placing the required number
of counters on an already controlled color.  Again, simply press the on-
screen prompt to accept or reject.

Keyboard Control
================
[AMIGA]

UP.........\
DOWN.......|    CURSOR 
LEFT.......|    KEYS
RIGHT....../

PICK UP/
PUT DOWN...........SPACE
SAVE GAME..........S
QUIT GAME..........ESC

CHOOSE COMPUTER
OPPONENT...........X