


 Classic Ami Cheats - Dragon's Lair

DESCRIPTION
-----------

The much awaited arcade classic. Six digitized disks bring the
coin-op laser legend to the Amiga. As Dirk Daring, you'll try to
rescue Princess Daphne from the evil Dragon, Singe.


DEMO
----

Hold down 'ESC', 'R', '/', 'L', 'N', and '7'. Now press the fire
button to watch the demo of the entire game.

If above doesn't work try holding down 'ESC', 'RIGHT' and 'LEFT'
cursor keys, 'N' and '7', then press fire.


SOLVE
-----

DISC ONE

DRAWBRIDGE(s): Swing the sword as the tentacles appear and approach
you. As they dodge away, quickly push UP to climb out of the hole.

ROOM: Push RIGHT immediately after the door flashes, which is once
the 'DRINK ME' sign has flashed.


DISC TWO

CAVE: If entered from the right, move LEFT-RIGHT-LEFT as soon as
the steps flash. Go the opposite way if entering from the left hand
side.

ROOM: Execute the following moves once the tentacle drops down: If
door is on inner, right hand side, FIRE, UP, RIGHT, DOWN, LEFT, UP
If door is on inner, left hand side, FIRE, UP, LEFT, DOWN, RIGHT, UP


DISC THREE

CAULDRON ROOM: As Dirk picks up a bottle, a monster will grab him
and the scene will change. As soon as that happens, press FIRE to
kill the monster.

WHIRLPOOLS AND RAPIDS: Simply move LEFT or RIGHT to avoid the
whirlpools. If whirlpool was on the left, Dirk will end up in the
rapids on the left, and vice versa. Go LEFT, UP, to enter next
screen, the reverse if entering the right.


DISC FOUR

KNIGHT: If Sword in right hand, RIGHT, LEFT, UP, LEFT, RIGHT, LEFT,
RIGHT. If Sword in left hand, LEFT, RIGHT, UP, RIGHT, LEFT, RIGHT,
LEFT. Once a close-up of the knight appears, press FIRE. Enter it
just before Dirk lands on the floor.

BALLS: DOWN when small ball passes. Repeat for all six.


DISC FIVE

ROOM: Just keep pushing UP.

Lair: If Moving objects are on right, RIGHT, LEFT, DOWN. If Moving
objects are on left, LEFT, RIGHT, DOWN.

NEXT SCREEN: DOWN to catch objects. Keep pressing FIRE when
princess says 'Use the magic sword!'


DISC SIX

THE FINAL BATTLE: DOWN to avoid Singe's grasp. Now move (LEFT or
RIGHT as necessary) towrds his head. Once Dirk has the magic sword,
push DOWN. Do this three times before pressing FIRE, once the scene
changes, to kill the dragon.

Dirk has been daring enough to complete his goal and win the hand of
the beatiful princess!

