
 THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
 IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
 PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
 TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
 REPAIR OR OTHER REMEDIATION.
 UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
 CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
 PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.

 This install applies to "Cruncher Factory"  1987 Kingsoft.

 This install requires WHDLoad version 15 or higher to be in the path.
 It can be found in the WHDLoad package.

 The installed program requires 0.5 MB ChipMem.
 It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey=").

 The game requires an installed A500 Kickstart 1.3 image.
 The kickstart image must be located in the directory "Devs:Kickstarts" and
 must be named "kick34005.A500". The image can be extracted from a A500 with
 tools like 'GrabKick' or similar which can be found on aminet.
 If the image is of wrong version or altered in any way WHDLoad will quit with
 an appropriate requester.
 Additionally the file "kick34005.A500.RTB" must be installed in the same
 directory as the kickstart image. It can be found in the archive
 "util/boot/skick343.lha" on aminet.

 If you have problems with this installation please try and get a newer
 version of this package from the WHDLoad WWW-Page. If that doesn't help try
 some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If
 that also fails, please inform the author via the Bug-Report-Form which
 can be accessed on the WHDLoad WWW-Page.

 For the full WHDLoad package, other installs and updates refer to:
	http://www.whdload.de/
 or	aminet:dev/misc/whdload#?
 and	aminet:game/patch/

 Thanks to Carlo Pirri for disk image.

 GAME TYPE: Pacman Clone

 version 1.0 (19.III.2003) done by Asman/ACTION:
 - initial release
 - keyboard fixed (*2)
 - remove superstate and userstate routines which make acces fault (*2)
 - insert waitbeam in title
 - insert waits in game
 - protection removed (adapted from crack)

 version 1.1 (2.IV.2003)
 - fix bad jump
 - add tooltype  witch control speed game, set:
    CUSTOM1=*, where * is integer (0-31)
    for example
     CUSTOM1=1  (very fast)
     CUSTOM1=6  (normal) (install default)
     CUSTOM1=15 (slow)