
            ________  ________  ________  ____  ________  ________
           _)       \_)       \_)       \_)   \_)       \_)       \
  __ ____ /___/     /   /_____/\  /     /     /   /     /   /     /
 /_//___// \___    /   /     /CT\/     /     /   /     /   /     /
      ::/___/     /___      /:::/     /_____/___      /___/     /___ __
       :T:::\____/::::\____/::::\____/::::::::::\____/::::\____//__//_/
       :|::::::::::  ::::::::  ::::::::        ::::::::  :::::::T::::
       :|:                                                     :|:
        |             Codetapper of Action Presents             |
        |                                                       |
        |                                                       |
        |                     Quik and Silva                    |
        |                                                       |
        |     .                                           .     |
        | ..::                                             ::.. |
        | :.:        Another fine Action Production!        :.: |
        l______/\  ___________________________________  /\______|
                 \/                                   \/

INTRODUCTION
------------
Once upon a time not long ago in a far off land...

Every Monday she went to aerobics, Tuesdays was the self-discovery group
and from the middle of the week it was always the beginners cookery course
at the local night school.  Princess Leila was certainly a really active
girl; she did, after all, want to inherit the throne and sceptre of
Funnyland some day and rule the small island kingdom with a wise hand.
"Under my rule", she used to say to her friends at coffee, "there will
never be any scandals!".

The inhabitants of Funnyland remembered last summer with horror, as a horde
of mutated biscuits suddenly attacked the local McMac branch.
(Fortunately, the amount of colourings and preservatives didn't agree with
the fast lollies!).

"No, no, such a catastrophe will not occur under my control!", exclaimed
the little princess.  To clearly underline the importance of her words, she
poked holes in the air with her well-manicured finger nails.  (A crying
shame, for it wasn't really her fault!).  Now it came to be that the old
king had no more interest in ruling Funnyland.

"At 63, I've really worked enough.  I want to enjoy my life at last like
everyone else; go fishing, watch Sesame Street on the telly and grow peas
in the castle garden!"

"Great, daddy," thought Leila to herself, "then I can take over the reins
at last!"

The deserving King Walter abdicated in a magnificant ceremony in the
castle's hall of mirrors and the ambitious princess took over the crown.
"The first task is to paint the royal carriage pink and light blue!"

Just on that very evening - how could it be any different in a computer
game - a few extremely strange coincidences occurred!  You should know that
the worlds most beautiful toy factory is located in the north of Funnyland.
(They are currently doing a fantastic trade in soft cuddly toys from the
ozone hole!)

And it was prcecisely at this spot that the horror started...  A few sloppy
workers had left the microwave open for reasons unknown (a pre-war model
without a fuse!).  It happened as a rhino fly decided to take a rest on the
mains switch:  the thing started up and the dozens of fluffy and plastic
creatures lying around received a megadose of microwaves!  And as these
things happen, the once cute little beasts mutate to become destructive,
blood-thirtsy monsters.  Nothing and no-one was safe from them.  Comment
from the monarchy:

"Heeelllp!  Why doesn't someone help?"

"So, Leila," thought the angry people of Funnyland, "now you have your
industrial scandal!  And what now?"

It must be admitted that Princess Leila had real problems and no solutions!

But then came the face-saving idea:  "What about these two metal boys
invited to my last birthday party." She rummaged through her handbag:
"Where's this cursed visiting card?" She discovered the card under tons of
rouge and lipstick in the record time of nearly half an hour.  "QUIK &
SILVA Computer Game Heroes Inc.  - we crack any nut with and without
cheating!"

Leila grabbed her cordless telephone:  "Hello, hello!  Can I speak to QUIK
& SILVA, the robot heroes?  Please come as fast as you can!  I have an
awful problem here!"

Now it's all up to you!  Must Leila abdicate?  Will the toy factory be
nationalised?  Is Funnyland doomed?  Question after question!  Only you
know the answers!  May the joystick be with you - you can bank on Princess
Leila's thanks and a high score!


GAME OBJECTIVE
--------------
The object of the game is to guide the small robots through all the levels
of the game without losing all their lives.  The little metal chaps have
the unbelieveable ability to fire plasma torbpedoes (FIRING button) to
defend their skin - sorry armour!  The spreading power of the light shells
(max.  5 shots) is increased by collecting "P" symbols.  Whoever prefers to
collect "B" bullets receives bonus points and "X" symbols give an extra
life.

Some of the stones hide interesting features!  So examine them all as
accurately as possible by jumping at the blocks from below with the robot
heroes (JOYSTICK forwards + direction).

Touching the enemy or the peaks or falling into deep (water) trenches is
fatal!!  Such actions automatically lose a valuable life.  This is
prevented by avoiding all the dangers in good time!  Note the extremely
good jumping ability of the two heroes - practice also makes perfect with
QUIK & SILVA!

You can accurately check the effect of the individual special blocks again
by using the graphics.

One last tip:  some tasks seem utterly impossible at first sight!  But they
aren't - almost every problem can be mastered by skilful practice.  For
example, look exactly where your shots are richocheting.  You could in fact
always stand there.  But enough for now - the NEW BITS team and Platzhalter
wish you happy puzzling!


KEYS
----
P: Activates pause
M: Music on/off
