[Settings] Adapter=10DE:1B84:1B8410DE:A1 Renderer=4 interlace=7 mipmap_hw=-1 upscale_multiplier=0 filter=2 accurate_blending_unit=0 crc_hack_level=-1 MaxAnisotropy=16 mipmap=1 paltex=0 large_framebuffer=0 logz=0 fba=1 aa1=1 accurate_date=0 UserHacks=1 extrathreads=6 resx=1920 resy=1080 UserHacks_TriFilter=0 UserHacks_round_sprite_offset=0 UserHacks_SpriteHack=0 UserHacks_HalfPixelOffset=0 override_geometry_shader=-1 override_GL_ARB_shader_image_load_store=-1 UserHacks_MSAA=0 UserHacks_AlphaHack=1 UserHacks_SkipDraw=0 UserHacks_WildHack=0 UserHacks_AlphaStencil=1 preload_frame_with_gs_data=0 Userhacks_align_sprite_X=1 UserHacks_DisableDepthSupport=0 UserHacks_CPU_FB_Conversion=0 UserHacks_DisablePartialInvalidation=0 UserHacks_AutoFlush=1 UserHacks_unscale_point_line=0 wrap_gs_mem=0 UserHacks_merge_pp_sprite=0 UserHacks_TCOffset=0 TVShader=0 ShadeBoost=0 ShadeBoost_Contrast=50 ShadeBoost_Brightness=50 ShadeBoost_Saturation=50 Fxaa=1 linear_present=1 shaderfx=0 shaderfx_glsl=shaders/GSdx.fx shaderfx_conf=shaders/GSdx_FX_Settings.ini