[Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = "New Super Mario Bros. U + New Super Luigi U - Higher Quality Shadows"
version = 2

[TextureRedefine]
width = 1024	
height = 1024	
formats = 0x005 #0x034 static shadow texture, don't scale
overwriteWidth = 2048	
overwriteHeight = 2048	