[21:21:57] Running on GenuineIntel[062D07] Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz [21:21:57] Set process CPU affinity to CPU0 CPU2 CPU4 CPU6 CPU8 CPU: [21:21:57] Using AES-NI for filesystem decryption [21:22:02] Loading .rpx -> Map "C:/The Legend of Zelda Breath of the Wild [ALZP01] 1.1.2/content/" to /vol/content/ [21:22:02] TitleId of launched game: 00050000101c9500 [21:22:02] Mounting local storage (updates): .\mlc01\usr\title\00050000\101C9500\ [21:22:02] Loading game profile "gameProfiles\00050000101c9500.ini" [21:22:02] saveDir and shaderCache name: 2c2fb6e8 [21:22:02] Using OpenGL version 4.5 [21:22:02] OpenGL extensions: [21:22:02] ARB_clip_control: available [21:22:02] ARB_get_program_binary: available [21:22:02] ARB_clear_texture: available [21:22:02] ARB_copy_image: available [21:22:02] GL_VENDOR: ATI Technologies Inc. [21:22:03] Recompiler initialized. CPU extensions: AVX