[21:26:56] Using AES-NI for filesystem decryption [21:26:59] Loading .rpx -> Map "C:/The Legend of Zelda Breath of the Wild [ALZP01] 1.1.2/content/" to /vol/content/ [21:26:59] TitleId of launched game: 00050000101c9500 [21:26:59] Mounting local storage (updates): .\mlc01\usr\title\00050000\101C9500\ [21:27:00] Loading game profile "gameProfiles\00050000101c9500.ini" [21:27:00] Using OpenGL version 4.5 [21:27:00] OpenGL extensions: [21:27:00] ARB_clip_control: available [21:27:00] ARB_get_program_binary: available [21:27:00] ARB_clear_texture: available [21:27:00] ARB_copy_image: available [21:27:00] GL_VENDOR: ATI Technologies Inc. [21:27:00] Recompiler initialized. CPU extensions: AVX [21:27:01] Invalid scanbuffer alignment 0x00000800 [21:27:01] Invalid scanbuffer alignment 0x00000800 [21:27:02] Invalid scanbuffer alignment 0x00000800 [21:27:02] Invalid scanbuffer alignment 0x00000800