[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = OLD Brightness Workaround
path = "Xenoblade Chronicles X/Workarounds/Brightness OLD"
description = Old version of the brightness work arround.|The new version is *significantly* more accurate to Wii U but currently does not support gamma, glare, or lift modification.
#Credits: getdls
version = 6

[Default]
$crushContrast = 0.0
$exposure = 1.0
$gamma = 1.0
$glare = 0.95
$lift = 0.002
$postExposure = 1.0
$vibrance = 0.0
$isCustom = 0

[Preset]
name = Brighter (was NVIDIA)
category = Option
$crushContrast = 0.0
$exposure = 0.52
$gamma = 0.93
$glare = 0.95
$lift = 0.002
$postExposure = 1.05
$vibrance = 0.318

[Preset]
name = Darker (was AMD)
category = Option
$crushContrast = 0.0
$exposure = 0.32
$gamma = 0.93
$glare = 0.95
$lift = 0.002
$postExposure = 1.05
$vibrance = 0.318

[Preset]
name = Custom
category = Option
$isCustom = 1


##Contrast curve
[Preset]
name =  20 % less contrast
category = Contrast
condition = $isCustom == 1
$crushContrast = -0.2

[Preset]
name = No extra contrast
category = Contrast
condition = $isCustom == 1
default = 1
$crushContrast = 0.0

[Preset]
name = 5% more contrast
category = Contrast
condition = $isCustom == 1
$crushContrast = 0.05

[Preset]
name = 10% more contrast
category = Contrast
condition = $isCustom == 1
$crushContrast = 0.1

[Preset]
name = 15% more contrast
category = Contrast
condition = $isCustom == 1
$crushContrast = 0.15

[Preset]
name = 20% more contrast
category = Contrast
condition = $isCustom == 1
$crushContrast = 0.2

[Preset]
name = 30% more contrast
category = Contrast
condition = $isCustom == 1
$crushContrast = 0.3

[Preset]
name = 40% more contrast
category = Contrast
condition = $isCustom == 1
$crushContrast = 0.4

[Preset]
name = 50% more contrast
category = Contrast
condition = $isCustom == 1
$crushContrast = 0.5

[Preset]
name = 75% more contrast
category = Contrast
condition = $isCustom == 1
$crushContrast = 0.75

##exposure
[Preset]
name = 70% less exposure (AMD)
category = Exposure
condition = $isCustom == 1
$exposure = 0.32

[Preset]
name = 50% less exposure (NVIDIA)
category = Exposure
condition = $isCustom == 1
$exposure = 0.52

[Preset]
name = 20% less exposure
category = Exposure
condition = $isCustom == 1
$exposure = 0.8

[Preset]
name = 15% less exposure
category = Exposure
condition = $isCustom == 1
$exposure = 0.85

[Preset]
name = 10% less exposure
category = Exposure
condition = $isCustom == 1
$exposure = 0.9

[Preset]
name = No extra exposure
category = Exposure
condition = $isCustom == 1
default = 1
$exposure = 1.0

[Preset]
name = 5% more exposure
category = Exposure
condition = $isCustom == 1
$exposure = 1.05

[Preset]
name = 10% more exposure
category = Exposure
condition = $isCustom == 1
$exposure = 1.1

[Preset]
name = 15% more exposure
category = Exposure
condition = $isCustom == 1
$exposure = 1.15

[Preset]
name = 20% more exposure
category = Exposure
condition = $isCustom == 1
$exposure = 1.2

[Preset]
name = 30% more exposure
category = Exposure
condition = $isCustom == 1
$exposure = 1.3

[Preset]
name = 40% more exposure
category = Exposure
condition = $isCustom == 1
$exposure = 1.4

[Preset]
name = 50% more exposure
category = Exposure
condition = $isCustom == 1
$exposure = 1.5

[Preset]
name = 75% more exposure
category = Exposure
condition = $isCustom == 1
$exposure = 1.5

[Preset]
name = 0.4
category = Gamma
condition = $isCustom == 1
$gamma = 0.4

[Preset]
name = 0.6
category = Gamma
condition = $isCustom == 1
$gamma = 0.6

[Preset]
name = 0.8
category = Gamma
condition = $isCustom == 1
$gamma = 0.8

[Preset]
name = 0.93 (Recommended)
category = Gamma
condition = $isCustom == 1
$gamma = 0.93

[Preset]
name = 1.0 (Default)
category = Gamma
condition = $isCustom == 1
default = 1
$gamma = 1.0

[Preset]
name = 1.3
category = Gamma
condition = $isCustom == 1
$gamma = 1.3

[Preset]
name = 1.6
category = Gamma
condition = $isCustom == 1
$gamma = 1.6

[Preset]
name = 2.0
category = Gamma
condition = $isCustom == 1
$gamma = 2.0

[Preset]
name = 0.50
category = Glare
condition = $isCustom == 1
$gamma = 0.50

[Preset]
name = 0.70
category = Glare
condition = $isCustom == 1
$gamma = 0.70

[Preset]
name = 0.80
category = Glare
condition = $isCustom == 1
$gamma = 0.80

[Preset]
name = 0.90
category = Glare
condition = $isCustom == 1
$gamma = 0.90

[Preset]
name = 0.95 (Recommended)
category = Glare
condition = $isCustom == 1
$gamma = 0.95

[Preset]
name = 1.0 (Default)
category = Glare
condition = $isCustom == 1
default = 1
$gamma = 1.0

[Preset]
name = 1.05
category = Glare
condition = $isCustom == 1
$gamma = 1.05

[Preset]
name = 1.10
category = Glare
condition = $isCustom == 1
$gamma = 1.10

[Preset]
name = 1.20
category = Glare
condition = $isCustom == 1
$gamma = 1.20

[Preset]
name = 1.30
category = Glare
condition = $isCustom == 1
$gamma = 1.30

[Preset]
name = 1.50
category = Glare
condition = $isCustom == 1
$gamma = 1.50

[Preset]
name = 2.0
category = Glare
condition = $isCustom == 1
$gamma = 2.0


[Preset]
name = 0.000 (Default)
category = Lift
condition = $isCustom == 1
$lift = 0.000

[Preset]
name = 0.001
category = Lift
condition = $isCustom == 1
$lift = 0.001

[Preset]
name = 0.002 (Recommended)
category = Lift
condition = $isCustom == 1
default = 1
$lift = 0.002

[Preset]
name = 0.003
category = Lift
condition = $isCustom == 1
$lift = 0.003

[Preset]
name = 0.005
category = Lift
condition = $isCustom == 1
$lift = 0.005

##postExposure curve
[Preset]
name = 20% less post Exposure
category = Post Exposure
condition = $isCustom == 1
$postExposure = 0.8

[Preset]
name = 15% less post Exposure
category = Post Exposure
condition = $isCustom == 1
$postExposure = 0.85

[Preset]
name = 10% less post Exposure
category = Post Exposure
condition = $isCustom == 1
$postExposure = 0.9

[Preset]
name = Default post exposure
category = Post Exposure
condition = $isCustom == 1
default = 1
$postExposure = 1.0

[Preset]
name = 5% more post Exposure (Recommended)
category = Post Exposure
condition = $isCustom == 1
$postExposure = 1.05

[Preset]
name = 10% more post Exposure
category = Post Exposure
condition = $isCustom == 1
$postExposure = 1.1

[Preset]
name = 15% more post Exposure
category = Post Exposure
condition = $isCustom == 1
$postExposure = 1.15

[Preset]
name = 20% more post Exposure
category = Post Exposure
condition = $isCustom == 1
$postExposure = 1.2

[Preset]
name = 30% more post Exposure
category = Post Exposure
condition = $isCustom == 1
$postExposure = 1.3

[Preset]
name = 40% more post Exposure
category = Post Exposure
condition = $isCustom == 1
$postExposure = 1.4

[Preset]
name = 50% more post Exposure
category = Post Exposure
condition = $isCustom == 1
$postExposure = 1.5

##Saturation
[Preset]
name = No extra saturation (Default)
category = Vibrance
condition = $isCustom == 1
default = 1
$vibrance = 0.0

[Preset]
name = 5% more saturation
category = Vibrance
condition = $isCustom == 1
$vibrance = 0.05

[Preset]
name = 10% more saturation
category = Vibrance
condition = $isCustom == 1
$vibrance = 0.1

[Preset]
name = 15% more saturation
category = Vibrance
condition = $isCustom == 1
$vibrance = 0.15

[Preset]
name = 20% more saturation
category = Vibrance
condition = $isCustom == 1
$vibrance = 0.2

[Preset]
name = 30% more saturation
category = Vibrance
condition = $isCustom == 1
$vibrance: = 0.3

[Preset]
name = 40% more saturation
category = Vibrance
condition = $isCustom == 1
$vibrance = 0.4

[Preset]
name = 50% more saturation
category = Vibrance
condition = $isCustom == 1
$vibrance = 0.5

[Preset]
name = 75% more saturation
category = Vibrance
condition = $isCustom == 1
$vibrance = 0.75
