[Definition]
titleIds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
name = Graphics Settings
path = "Virtual Console/Turbo Graphics 16/Graphics"
description = Changes the resolution of the game.
#Credits: Intra
version = 6

[Default]
$width = 1280
$height = 720
$gameWidth = 1280
$gameHeight = 720
$GPgameWidth = 864
$GPgameHeight = 480

[Preset]
category = Resolution
name = 1280x720 (Default)
default = 1

Turbo Graphics 16 Resolutions-----------------------------

[Preset]
category = Resolution
name = ~~~Original Turbo Graphics 16 Resolutions~~~
$width = 480
$height = 270

[Preset]
category = Resolution
name = 400x270 (Original Turbo Graphics 16)
$width = 480
$height = 270

[Preset]
category = Resolution
name = 800x540 2x (480p)
$width = 960
$height = 540

[Preset]
category = Resolution
name = 1200x810 3x (720p)
$width = 1440
$height = 810

[Preset]
category = Resolution
name = 1600x1080 4x (1080p)
$width = 1920
$height = 1080

[Preset]
category = Resolution
name = 2000x1350 5x
$width = 2400
$height = 1350

[Preset]
category = Resolution
name = 2400x1620 6x (1440p)
$width = 2880
$height = 1620

[Preset]
category = Resolution
name = 2800x1890 7x (1800p)
$width = 3360
$height = 1890

[Preset]
category = Resolution
name = 3200x2160 8x (4k)
$width = 3840
$height = 2160

[Preset]
category = Resolution
name = 3600x2430 9x
$width = 4320
$height = 2430

#TV Viewports-----------------------------------------

[TextureRedefine]
width = 1280
height = 720
overwriteWidth = ($width/$gameWidth) * 1280
overwriteHeight = ($height/$gameHeight) * 720

[TextureRedefine]
width = 1286
height = 732
overwriteWidth = ($width/$gameWidth) * 1286
overwriteHeight = ($height/$gameHeight) * 732

#Gamepad Viewports-------------------------------------

[TextureRedefine]
width = 864
height = 480
overwriteWidth = ($width/$GPgameWidth) * 864
overwriteHeight = ($height/$GPgameHeight) * 480

[TextureRedefine]
width = 854
height = 480
overwriteWidth = ($width/$GPgameWidth) * 854
overwriteHeight = ($height/$GPgameHeight) * 480

#VC Menu
#please add it here if you figure out how to scale the menu seperate, so it can look good at low res
